Wednesday, 10 June 2015

Blessings of the Omnissiah: Questoris Knight Styrix Complete!

Knights are firmly crawling under my skin right now, so i didn't waste any time working on the Styrix. For me this is the most Mechanicum looking knight there is, so i was keen to get one into my force! This  guy will help them out nicely!





The Volkite Chieorovile, a beast of a weapon capable of chewing through infantry. Its also S8 so will still pose a threat to AV14 vehicles.


The weapon is linked to a power cell on the rear of the Knight. I magnetised this power cell to assist with the transport of the Knight.


The Hekaton Siege claw. I love the look of this weapon, it completely fits with the Mechanicum aesthetic. Its main role is to destroy fortifications (which i've yet to come up against) Still looks cool though!


It also has an Irad cleanser built in for more anti-infantry action.


This Knight pattern has a distinctive carapace which i really love.



As well as the cog-trimmed shoulder plating.


Some patterning was added to the shin guards which will have transfers added to it later. At this rate I'm going to have a hell of a lot of transfers to app;y when they're finally released!




The Styrix is sporting a suitably grim Mechanicum face.


The Styrix had a few more armour plates than the Acheron and the Lancer, so there was plenty of red to break up the metallics.


Magnetising the Styrix was easier then the lancer as it's primarily plastic. Magnetising the  power cell was a bit of a pain, as it was on a rounded surface. After some persistence i managed to make it work.


I've really been feeling the painting muse at the moment, so expect a flood of new units soon!

The GunGrave

Friday, 5 June 2015

Blessings of the Omnissiah: Archmagos

Another dusty model has been pulled off the 'to-do' shelf recently, this time its an Archmagos. I decided to get this guy done, as i need more Cortex Controllers to command all the automata I've got on the table!

Its definitely a quirky model, full of detail, and very John Blanche-esque! Fun to paint as well. no WIP shots as it didn't take me long to get done. 






As with most of the Mechanicus, he won;t be winning any beauty contests any time soon!


Power core - the same ones used on the Myrmidon Destructors (does my core look big in this...?)


Irad Cleanser. This weapon comes as standard on the model, but it would've been nice if it came with a few more options. I am a fan of the Rad Phage rule, so i guess it isn't all that bad!


This little thing sticking out the side of the carapace is a Volkite Serpenta.


I always was a fan of the Mechanicum carapace's, so i was pleased to see this model had one. helps to maintain that strong visual link.


It gets creepier when you look under the carapace. Its full of sensory equipment and a tonne of skulls!


The GunGrave

Monday, 1 June 2015

Blessings of the Omnissiah: Questoris Knight Styrix WIP (1)

Hello Knight fans! As i mentioned in my last post, there was more Knight action following close behind the Lancer. Mechanicum Knights are under my skin at the moment!!! So here's a quick update on the Knight Styrix!

Looking a little naked...


Test fit for the armour plates.


With the armour panels well underway.


I really love the cog-Mechanicum trims on the Styrix Knight! Can't wait to get him painted up.

The GunGrave

Tuesday, 26 May 2015

Blessings of the Omnissiah: Questoris Knight Lancer Complete!

As soon as my new airbrush arrived (a swanky Hardner & Steenbeck Infinity) i got straight to work on the Lancer again. Once i got into full flow it didn't take long to get him finished. He's  actually been done for a week or two now, but I've only just got around to photographing him!

This purchase was based on a love for the model rather than a practical gaming application! I know it will be useful, and at the end of the day its still a Knight, but i always found the Lancer rules to be a bit...meh. To me its just a beautiful model, but if he ends up on the battlefield (which he inevitably will at some point) then i think I'll primarily use him for taking on other Knight, Super heavies, and armour.

Anyhoo, here he is!


The carapace trim got the bronze treatment like the Acheron.



I really like the shoulder plates on the Lancer. again the white sections are just waiting for some Mechanicum transfers to be released!


The Gauntlet Shield. I based the OSL (or poor excuse for it!) on the power sources found on the Thallax and Castellax in the rest of the army. The shield was quite warped when i got it but i managed to straighten it out. The sharp eyed amongst you will notice that i shaped the shield in a more conventional manner, rather than the inverted shield shape it was meant to be - just preferred it that way.



The iconic Lance! To big for one photo annoyingly...



The moving parts!


Base is the Mechanicum standard.



The shins got a little extra attention. again these patterns will be supplemented with transfers once they're finally released.



Lastly i took this photo  to show the stride of the Lancer. I always try and go for dynamic poses for my large walkers, so i wanted this model to look like he was about to run another Knight through with his Lance!


Like the other Knight, he got the magnetic treatment. For me they'd just be such a pain to transport otherwise!


I hope you enjoed the Lancer as much as i did! As i mentiioned a few posts ago, i ordered 2 Knight Styrix as welll, one of which is already well underway! more on that soon.

The GunGrave

Friday, 22 May 2015

Maelstrom Objective Markers

So i thought it was high time i made myself some objectives. I was fed up of using colured stones and marking them with numbered dice!!

During a rummage around a long abandoned hobby shelf, i found 3 (what i assumed to be) old objective markers. I also found some VERY old Vostroyan casulty models. A little tarting up, and they would be perfect Maelstrom markers!


Getting the numbers onto the casulty models looked like it was going to be tricky, so a made some small numbered 'signs' for the casulty markers! Kinda reminds me of CSI or something!


The other 3 markers were easier to number, just a quick numbered tranfer and they were done.




This one didn't  get a numbered transfer. as 'V' is the roman numeral for 5, this Vostroyan V would serve nicely as a number 5.



Time to get them into a game!

The GunGrave