Knights are firmly crawling under my skin right now, so i didn't waste any time working on the Styrix. For me this is the most Mechanicum looking knight there is, so i was keen to get one into my force! This guy will help them out nicely!
The Volkite Chieorovile, a beast of a weapon capable of chewing through infantry. Its also S8 so will still pose a threat to AV14 vehicles.
The weapon is linked to a power cell on the rear of the Knight. I magnetised this power cell to assist with the transport of the Knight.
The Hekaton Siege claw. I love the look of this weapon, it completely fits with the Mechanicum aesthetic. Its main role is to destroy fortifications (which i've yet to come up against) Still looks cool though!
It also has an Irad cleanser built in for more anti-infantry action.
This Knight pattern has a distinctive carapace which i really love.
As well as the cog-trimmed shoulder plating.
Some patterning was added to the shin guards which will have transfers added to it later. At this rate I'm going to have a hell of a lot of transfers to app;y when they're finally released!
The Styrix is sporting a suitably grim Mechanicum face.
The Styrix had a few more armour plates than the Acheron and the Lancer, so there was plenty of red to break up the metallics.
Magnetising the Styrix was easier then the lancer as it's primarily plastic. Magnetising the power cell was a bit of a pain, as it was on a rounded surface. After some persistence i managed to make it work.
I've really been feeling the painting muse at the moment, so expect a flood of new units soon!